![]() The player may choose sides in the war as Japanese or United States, and participate in massive military operations of the combined aviation and navy forces. It has traits of a global strategy, tactics and a flight sim, and is dedicated to the battles of the Pacific during World War II. Pacific Storm â€" is a large scale two-level historical strategy game in real time. Pacific Storm is similar to Total War, but it is set on the stage of war in the Pacific, and it is all happening in real time (like Hearts of Iron). If you have reached this far, then you have my sincere thanks.Question 1: What genre is Pacific Storm, and what projects are similar in spirit? What are the features of the game? Heading to a target like Tokyo, the AA gun burst already ahead of me and the pissed off fighters off in the distance heading my way. PACIFIC STORM GAME MODI was hoping that a second edition would come out, or a patch, mod or something that can adjust the fallbacks, but I haven't heard a word.perhaps this is as far as its going to go, I dunno.all the battle games out there is all Modern Day.I will pass on that.I have a soft spot to see a formation of B-25s perhaps in the count of 40-50 in formation and I am sitting in the front turrent. Ok, I have to remind myself that this is just the first game out from this company.not terribly bad umble grumble Second Gripe.now, that I am reliving my frustration with this game.I am attacking an Small-Sized Island with my Naval Forces.Ok, I want to play this battle out myself, rather than having the puter decide on the outcome.and what does it do? it give me a small area to place my ships.right in front of the frekkin Island!!! It is so close that you can see the enemy forces flipping you off.Oh come oooooon. ![]() The drawbacks.perhaps the first and foremost gripe I have is playing the actual battle, rather having the puter decide on the outcome.I go through the process of dying 10x over in order to achieve the given mission.the enemy is just about eliminated, and I cannot justify investing another hour + of gameplay to eliminate one plane, ship or sub off in the distance.I call it good, the damage is done.I exit out of this game mode, and return to the tactical map.the process is just about over and the outcome of the battle is diplayed.YOUR FORCES HAS BEEN DEFEATED.WTF!? It appears that all that time already into the fighting doesn't take in account of what I have done for the last 1.5hrs.This just totally blows the big torpedo my friends. Or, I'm on a ship, I see the incoming formation of fighters, dive-bombers & torpedo planes off in the distance and I am certain that my time is coming, and I am at a AA gun aboard that ship.now, that is gameplay. I see the enemy's fig hters leaving the airfields heading my way brings a certain anticipation that cannot be duplicated in many games. I enjoyed the gameplay of after having all my ducks in a row of an air attack, placing myself in a gunner's position, determined to ride out this mission to the end. ![]() The demo for this game is so limited, your not exposed to 2/3 of the work that is involved in the game itself to lead you up to the Pearl Harbor senario. ![]() PACIFIC STORM GAME PCI was one of those who played with little plastic army men and 1/72 scale model warbirds (yes, this was waaay before PC puters ever entered the home, even before PONG) and I found enjoyment in the setting up the men, forces and how this battle was going to play out.this is very close to those days. ![]() The dual-aspect of playing can be enjoyable to take part of what you have created. Very Enjoyable for the slow paced WWII flavored playerįor a game that has come out of no where, this was pretty good I say. ![]()
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